About

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Hi! I'm a gameplay / UI programmer with 3 years experience working on commercial, indie, and personal projects for a variety of platforms. I specialize in using Unity and C# to create engaging game mechanics and sleek user interfaces.

After high school, I spent several years working in the trades industry, where I gained practical skills and developed an excellent work ethic. I began teaching myself C++ in my spare time before deciding to follow my passion for games and attend George Brown College for Game Programming. By the end of college, I had received an Advanced Diploma in Game Programming and was totally enthralled with creating game mechanics and user interfaces.

Since then, I’ve continued developing my own projects, learning and gaining as much experience as I can. In my spare time I enjoy making and playing games, prototyping game mechanics, camping, listening to music, and spending time with my dog Ruca.