A co-operative drawing game where players use their creativity to transform pieces of famous artwork into their own.
Made for International Game Camp (IGC) 2017, in Milan, Italy. Participants were tasked to create a game concept that could be used as an exhibit at the Rijksmuseum, in Amsterdam, Netherlands… We went ahead and made a prototype.
Implemented drawing and pallet mechanics.
Created Gallery feature – used to save your masterpieces.
Implemented game timer and picture fading mechanic.
Implemented UI layouts and events.
Participated in game design.
Handled version control.
Role: Generalist programmer
Duration: October 11th, 2017 – October 16th, 2017
Tools: Unity 2017, Visual Studio 2017, Photoshop, Git+Sourcetree
Team Size: 7