Lock Picking Mechanic
Modeled after Fallout 3’s lock picking mechanic.
Role: Solo developer
Duration: (On and Off) March 2018 – October 2018
Tools: Unity 2018, Visual Studio 2017, Git+Sourcetree, Paint.net
Team Size: 1
2D audio driven mobile game.
Role: Audio and gameplay programmer
Duration: January 2017 – May 2017
Tools: Unity 5, Monodevelop, Photoshop, Git+Sourcetree
Platforms: Android, iOS
Team Size: 6
2D platformer made for Global Game Jam 2017.
Role: Generalist programmer
Duration: January 20th, 2017 – January 22nd, 2017
Tools: Unity 5, Monodevelop, Photoshop
Team Size: 7