Lock Picking Mechanic

Modeled after Fallout 3’s lock picking mechanic.

Role: Solo developer

Duration: (On and Off) March 2018 – October 2018

Tools: Unity 2018, Visual Studio 2017, Git+Sourcetree, Paint.net

Language: C#

Platform: HTML5

Team Size: 1


2D audio driven mobile game.

Role: Audio and gameplay programmer

Duration: January 2017 – May 2017

Tools: Unity 5, Monodevelop, Photoshop, Git+Sourcetree

Language: C#

Platforms: Android, iOS

Team Size: 6

Lube Slidewalker

2D platformer made for Global Game Jam 2017.

Role: Generalist programmer

Duration: January 20th, 2017 – January 22nd, 2017

Tools: Unity 5, Monodevelop, Photoshop

Language: C#

Platform: PC

Team Size: 7