Aided in the design of core mechanics, user interface, and economy.
Implemented game framework, core mechanics, user interface, visual effects, backend, and economy.
Role: Game Developer
Duration: January 2019 – Present
Tools: Unity 2018, Visual Studio 2017, GameSparks, GitHub & Sourcetree, Clubhouse, Excel
Languages: C#, JSON
Platform: Android, iOS, WebGL
Team Size: 2